CHAPTER 6
CREW
WARFIGHTING
Warfighting is the mission
of Army Aviation aircrews. The purpose
of this chapter is to provide information and tactics techniques, and
procedures for attack and armed-reconnaissance helicopter crews.
Section I.
Fratricide Prevention
"Fratricide is the employment of friendly
weapons and munitions with the intent to kill the enemy or destroy his equipment
or facilities, which results in unforeseen and unintentional death or injury
to friendly personnel."
- TRADOC Fratricide Action Plan
Fratricide is a fact in
combat operations. Historically, fratricide
incidents are most likely to occur in the early stages of combat, during
reduced visibility, or along shared unit boundaries. We all
share the responsibility for
fratricide prevention. However,
we must avoid the reluctance to employ, integrate, and synchronize all
battlefield operating systems due to fear of fratricide. On the modern battlefield, the extreme range
capability of the attack helicopter's direct fire weapons exceed the ability of
the helicopter's sights to positively identify targets. Therefore, the decision to fire is based
considerably on SITUATIONAL AWARENESS.
6-1. SITUATIONAL AWARENESS
Situational awareness is the
real-time accurate knowledge of one's own location and orientation, as well as
the locations of friendly forces, enemy forces, and noncombatants. Situational awareness includes awareness of
the METT-T conditions that impact the operation. A breakdown in situational awareness is illustrated most frequently
in the following ways:
a. Inadequate Fire and
Maneuver Control. Units fail to disseminate the
minimum necessary maneuver and fire support control measures to coordinate
operations. Units fail to tie control
measures to recognizable terrain features.
b. Direct Fire Control
Failures. Units fail to designate easily recognizable
and understandable target reference points, engagement areas, and engagement
priorities.
c. Land Navigation Failures. Difficult terrain, bad weather, and/or poor
visibility often complicate navigation. Navigation
problems can cause units to stray out of sector, report wrong locations, become
disoriented, or employ fire support weapons from the wrong location(s). As a result, friendly units may collide
unexpectedly or engage each other erroneously.
d. Reporting, Crosstalk, and Battle Tracking Failures. Commanders and leaders at all levels often do not generate
timely, accurate, and complete reports or track subordinates as locations and
the tactical situation change. This
erroneous information permits erroneous clearance of fires.
e. Known Battlefield Hazards. Unexploded
ordnance, unmarked and unrecorded minefields, FASCAM, and booby traps litter
the battlefield.
f. Combat Identification Failures. The
inability or failure of the attack crew to positively identify the target.
g. Weapons Errors. Lapses in unit or individual
discipline or violations of the Rules of Engagement errors that are not merely
accidents. Examples are out-of-sector
engagements, unauthorized discharges, mistakes with explosives and hand
grenades, charge errors, incorrect gun data and similar incidents.
6-2. CONTRIBUTING FACTORS
There are numerous
contributing factors (or preconditions) to fratricide. These factors are crucial in the commander's
fratricide risk assessment prior to combat.
They include, based on METT-T:
a. Mission and C2.
• High vehicle or weapons density.
• Commander's intent unclear or complex.
• Poor flank coordination.
• Crosstalk lacking.
• No habitual relationships between units.
b. Enemy.
• Weak intelligence or reconnaissance.
• Intermingled with friendly forces.
• Similar or same equipment as friendly forces.
c. Terrain and Environmental Conditions.
• Day versus night (unit training level).
• Obscuration or poor visibility.
• Extreme engagement ranges.
• Navigation difficulties.
• Absence of recognizable features.
• NBC environment.
• Battlefield hazards (such as minefields
and submunitions).
d. Troops and Equipment.
• High weapon's lethality.
• Unseasoned leaders or troops.
• Poor fire control SOPs.
• Incomplete Rules of Engagement.
• Anxiety, confusion, or fear.
• Failure to adhere to SOPs.
• Low unit manning level.
• Communication's
effectiveness.
• Availability of navigation and positioning
equipment.
e. Time.
• Soldier and leader fatigue.
• Inadequate rehearsals.
• Short planning cycle.
f. The effects of a fratricide incident can
be devastating to a unit. They include:
• Hesitation to conduct limited visibility
operations.
• Loss of confidence in the unit's
leadership.
• Increase of leader self-doubt.
• Hesitation to use supporting combat
systems (FA).
• Oversupervision of units.
• Loss of initiative.
• Loss of aggressiveness during fire and
maneuver.
• Disrupted operations.
• Needless loss of combat power.
• General degradation of cohesion and
morale.
6-3. FRATRICIDE PREVENTION
Aviation units must practice
antifratricide tactics, techniques, and procedures during all training. Unit SOPs must reflect a thorough
understanding of fratricide and must focus on those TTP the soldiers
understand, innovate and refine themselves, and practice frequently. The following initiatives can help establish
and refine unit SOPs.
a. Doctrine/Tactics,
Techniques, and Procedures.
(1) Direct Fire weapons control measures.
(a) Physically mark target
reference points. Use ground-burning
illumination, WP, beacons, colored smoke, strobes with IR filters, and
identifiable engagement areas to orient maneuver and fires.
(b) Weapons control status
for direct fires. Use a weapons control status
similar to Air Defense. Weapons HOLD,
TIGHT, and FREE would indicate the necessity of an external verification of the
fire command or call for fire.
(c) Rules of engagement. Use detailed ROE to establish engagement criteria for various
conditions crews may face. Establish a
tie-in between visibility, FLIR conditions, and weapon engagement ranges.
(d) Control measures. Establish control measures that provide spacial separation
between adjacent units. For example, an
AH-64 battalion may establish a free-fire area in which, in coordination with
their higher and adjacent units, the crews can have a high confidence that elements
found within the area are not friendly.
Buffer zones can also be established around ground units for close
combat. Before control measures can be
effective, they have to be accurately plotted on crew member's maps and fully
understood.
(2) Indirect fire control measures. (Rockets and Field Artillery)
(a) Establish and practice routine positive controls (permissive
controls to those who can see; restrictive measures protect those who are
exposed).
(b) Establish simplified procedures for external clearance of
fires. For example, an attack battalion
clears all fire missions through their fire support officer.
(c) Incorporate fire support members in liaison teams for detailed
flank coordination.
(d) Anticipate special controls needed for mixed voice-digital
environments.
(3) Reconnaissance priorities.
(a) Consider priority intelligence requirements relating to the
feasibility of the routes, navigation, and maneuver plan.
(b) Consider allocation of some reconnaissance to flank observation
and reporting.
(c) Accurately track movement of ground forces in sector by radio
net surveillance, visual observation, and tie-in with higher headquarters.
(4) Rehearsals. Benefits of rehearsals
include:
(a) Well-understood fire control
measures are established.
(b) Maneuver element locations and actions are
well known.
(c) Information down to every crew member.
(d) Feedback to leaders result in refinements in the plan.
(e) Fratricide prevention measures are determined.
(f) Problems are identified and corrected.
(g) Increased crew member confidence and aggressiveness.
(h) Sense of partnership or ownership in the plan.
b. Training.
(1) Control measures and graphics training.
(a) Each crew member must be trained on the different types of
control measures used and their graphic portrayal.
(b) Crews must ensure that they copy and plot graphics and control
measures accurately on their maps. A
one or two kilometer error could be the difference between life and death.
(2) Combat vehicle identification training. We have the
ability to quickly and efficiently kill.
This ability gives us a special responsibility. We must be able to identify as many friendly
and enemy ground and air vehicles/systems as possible. Your efforts to become proficient at this
skill in training will pay dividends in combat. If your unit does not have a formal working and consistent
training program, develop and implement one.
If your unit has one already, make your program better.
(a) Don't key on vehicle details that the gunner could not realistically
discern, such as bore evacuator position.
Key on chassis shape, turret shape and position, and relative length of
gun tube.
(b) Don't push for moving CVI Training. Studies show it is not critical in CVI training.
(c) Use "black-hot" as the normal thermal polarity
setting for target identification, particularly at longer ranges. Make it a habit to shift polarities
regularly in FLIR/TIS.
(d) Use training in assembly areas for vehicle ID. The tactical assembly area is a good place to train as it allows the
crews to key in on the prevailing terrain of the area.
(3) Crew training.
(a) Crew training is focused on collective situational awareness,
particularly at night. It includes
training and assessment of the crew's ability to maintain awareness of their
aircraft's heading and location in relation to both friendly and enemy forces.
(b) TASCs have training tapes available from the U.S. Army Armor
Center and the Night Vision Laboratories, Fort Belvoir, showing thermal
signatures of different vehicles, friendly and threat.
(c) Simulators. A
situational training exercise in a compatible simulator can be an excellent
building block threat for reliable identification. Intermingling threat and friendly vehicles on training
scenarios may build crew confidence.
(d) Placing friendly vehicles in target arrays on the range for
Tables IX-XII for situational awareness training is suggested by the US Army
Combined Arms Center, Fort Leavenworth.
(e) After action reviews following ALL training events.
(4) Advanced table training/live-fire.
(a) Allows leaders to track aircraft and ground force orientation
in a "go to war" OPTEMPO.
(b) Uncovers weaknesses in unit's level of understanding of
mission and combined arms operations.
(c) Uncovers weaknesses in unit leadership and planning.
(d) Builds confidence in unit's ability to conduct multiship
warfighting missions.
(e) Focus on situational awareness from crew to battalion level.
c. Organization. Liaison officers and liaison parties are normally located in the
Tactical Operations Center of the higher headquarters. A liaison party normally includes an
assistant S3 officer, fire support officer, and a communication's specialist
(enlisted). Primary duties are to--
(1) Make sure the scheme of maneuver and the
intent of the ground commander is understood by the aviation element.
(2) Exchange information throughout the
operation, not just on the front-end.
(3) Standardize graphic control measures.
(4) Establish and maintain communications
between the aviation element and the ground element.
d. Materiel Solutions. Although many technical solutions to fratricide are being
investigated, currently there are no materiel solutions to the
fratricide problem.
(1) During "Operation Desert Storm",
deployed units painted an inverted "V" on vehicles to denote
friendlies. This symbol was understood
by coalition forces, as the inverted V is the number 8 in Arabic. Some units also used IR reflective tape on
vehicles to aid in vehicle recognition.
The drawback was that to be visible at 2,000 meters, the symbol had to
be at least 2 x 2 feet in size. Also,
it was "directional", meaning that if the symbol was on the back of
the vehicle, it was not visible when viewing the vehicle from the front.
(2) Although an Army standard for marking vehicles
is established, it is very difficult to discern these markings at the standoff
ranges of attack helicopters. Aviation
units must not allow their training to focus solely on identifying vehicles by
their markings.
e. Leader and Soldier
Development.
(1) After-action reviews.
(a) All
AARs should address fratricide whether or not it occurs.
(b) Highlight near-fratricidal incidents and fire control
successes.
(c) Discuss and capture techniques for fratricide reduction.
(2) Field discipline.
(a) Mistakes with weapons and explosives, both friendly and enemy,
historically account for a large number of casualties during conflict, many
self-inflicted. Ensure all soldiers
understand the command policies relating to the handling of live munitions.
(b) Commanders must enforce strict rules of engagement on use of
booby traps, weapons on safe, employment of mines and explosives, and use of
hand grenades to help prevent fratricide.
Section II. Target Acquisition
6-4. ACQUISITION DEFINED
Target acquisition is the
timely detection, location, and identification of targets in sufficient detail
to permit attack by either direct or indirect-fire weapons. Effective target acquisition requires the
combined effort of the crew. This
section describes the target acquisition process, discusses methods for
acquiring and classifying targets, and relates target acquisition confirmation
to conduct of fire.
6-5. TARGET ACQUISITION
PROCESS
The target acquisition
process is a series of progressive and interdependent steps or actions with
which an aircrew acquires enemy targets for destruction. It is a continuing requirement for all
aircrew members, whether in the offense or defense, moving or stationary. Crew
Search is the crew's collective efforts, using both the unaided eye and
aircraft optics, within assigned sectors of observation, to explore the area of
operations visually for enemy presence.
The acquisition process consists of the following elements:
a. Detection is the discovery, by any means available (sight,
sound, smell) of any phenomena (personnel, equipment, objects) of potential
military significance.
b. Identification is the friendly or hostile character of a
detected potential target determined by its physical traits, such as size,
shape, or functional characteristics.
(1) Classification is the categorizing
of a potential target by the relative level of danger it represents.
(2) Confirmation
is the rapid verification of a target in terms of the initial identification
and classification. During the
engagement, the crew must confirm that the target is properly identified and
classified before engaging.
c. Location is the determination (by direction, reference point,
or grid) of where a potential military target is on the battlefield (air or
ground).
d. Reporting. Spot reports provide commanders with critical information during
the conduct of missions. The method of
sending or transmitting spot reports is specified by the requesting
agency. Reports of no enemy sighting
are frequently just as important as actual enemy sightings.
6-6. CREW SEARCH
Crew search, or observation,
is the act of carefully viewing or watching the area of operation, using search
and scanning techniques and sectors of observation, to acquire targets. Sectors of observation are areas assigned
to each crew member for search and target acquisition. Crew members must know their assigned
sectors of observation to ensure thorough coverage of the battlefield. When operating in larger groups (team, platoon, company), each helicopter's
coverage will create overlapping fields of observation.
6-7. AERIAL
SEARCH TECHNIQUES
Crew members will scan their
areas of observation at all times to detect targets or possible target
signatures. Three search techniques
enable crew members to locate targets quickly:
Side-scan, motive, and stationary. Crews must
divide duties during deliberate search--someone must fly the helicopter. All three techniques may be employed using
the aided or unaided eye or aircraft optics under both day and night conditions.
a. Side-Scan Technique. This technique normally is used when the aircraft is operating at
an altitude of 100 feet AGL or higher at cruise airspeed. The crew is looking for readily visible or
obvious sightings. Over most terrain,
the CPG/CPO systematically --
(1) Looks out approximately 1,000 meters and
searches in toward the aircraft.
(2) Looks out one-half the distance (500
meters) and searches in toward the aircraft.
(3) Looks out one-fourth the distance (250
meters) and searches in toward the aircraft.
(4) The CPG/CPO repeats the procedure.
b. Motive Technique. This technique is used when the aircraft is operating at terrain
flight altitudes and at airspeeds of 10 KIAS or greater. The entire area on either side of the
aircraft is divided into two major sectors:
the nonobservation sector
and the observation work sector. The nonobservation sector is the area where
the aircrew's field of vision is restricted by the physical configuration of
the aircraft. The observation work
sector is that portion of the field of vision to which search activity is
confined. The observation work sector
is subdivided into two smaller sectors--
(1) The acquisition
sector is the forward 45-degree area of the observation work sector. This area is the primary area of search.
(2) The recognition
sector is the remainder of the observation work sector. In using the motive technique, the CPG/CPO
looks forward of the aircraft and through the center of the acquisition sector
for obvious sightings. He then scans
through the acquisition sector, gradually working back toward the aircraft.
c. Stationary Technique. This technique is used at NOE altitudes with the aircraft
hovering in a concealed position. When
using the stationary technique, the crew makes a quick, overall search for
sightings, unnatural colors, outlines, or movements. They start scanning to the immediate front, searching and area
approximately 50 meters in depth. The
crew continues to scan outward from the aircraft, increasing the depth of the
search area by overlapping 50-meter intervals until they have covered the
entire search area.
d. If no targets are found using the motive, side-scan, or
stationary techniques and if time permits, crews may use their optics to make
a careful, deliberate search of specific areas in their sector. This method is also used to search, in
detail, small areas or locations with likely or suspected enemy activity.
(1) Concentrate on one specific area or location
and study it intensely.
(2) Look for direct or indirect target
signatures in a clockwise sweep around the focal point (key terrain feature) of
the area.
(3) Some examples of signatures to look for
are:
• Dust created by movement or firing.
• Diesel exhaust.
• Track or tire marks on the ground.
• Reflection from glass or metal.
• Angular object that does not blend in with the surroundings.
• Vegetation that seems out of place.
• Radical movement of vegetation.
• Flash or smoke from a firing gun or missile.
• Entrenchments or earthworks.
6-8. TECHNIQUES
FOR CREW SEARCH
a. Search for targets in FLIR (if available)
wide field of view, both day and night.
You can select a narrower field of view when you have a target
acquired. Note: You should start with
wide fields of view and when the target is acquired, select a narrower
field. When firing at a target, select
a wider field of view to observe munitions impacts. Many times attack crews will select a narrow field of view and
maintain it through munitions impact.
The crew will not be able to adjust the weapons on target if they do not
see the impacts.
b. Use the laser range finder
to determine how far you are looking.
Crews normally use the laser range finder only to find ranges to an acquired
target. The laser range finder can help
ensure overlapping sectors of observation.
c. On qualification ranges, use the laser
range finder to bracket a target before it pops up. For example, if you know a target is between 2,000 and 2,500
meters on a general azimuth from the firing point, use your laser to pick a
point to observe at about 2,300 meters.
When the target pops up, you will be looking in the general area, and
target acquisition will be easier.
d. Switching between black and white hot on
FLIR during a search will sometimes cause a target to appear. A well optimized FLIR, coupled with
frequently reversing polarities, will help the crew acquire targets.
e. AH-64 and OH-58D KW crews should use their
onboard video recorder during deliberate search. Playback of the videotape may reveal targets unseen during
search.
6-9. TARGET
DETECTION
Target detection is the
discovery of objects (personnel, vehicles, equipment) of potential military
significance on the battlefield. It is
the first phase of target acquisition.
Target detection occurs during crew search as a direct result of
observing target signatures.
a. Target Signatures.
(1) Target signatures are telltale indicators
or clues that help an observer detect potential targets on the battlefield. Most weapons and vehicles have identifiable
signatures. These distinguishing
characteristics may be the result of equipment design or the environment in
which the equipment is used. For
example, firing a tank main gun will produce blast, flash, dust, smoke, and
noise.
(2) Look for
targets where they are most likely to be employed. Look for track vehicle signatures in open areas and rolling
terrain. Look for helicopters on the
back side of tree lines, ridgelines, and significant folds in the terrain. Crews must be familiar with where enemy positions, both
vehicular and dismounted, will likely be located. Some examples follow.
b. Examples of Target
Signatures.
(1) Soldier signatures.
• Foxholes.
• Broken vegetation.
• Footprints.
• Camp fires.
• Cleared fields of fire.
(2) Track vehicle signatures.
• Vehicle track on ground.
• Dust clouds from movement.
• Weapon's firing report and smoke.
• Bright white flash at night.
• Thermal signatures --
• Suspension and exhaust systems will be
more visible than the rest of the vehicle and surrounding area.
• A gun tube that has just fired will
appear much brighter than a tube that has not.
• Normally the vehicle is more visible
than the surrounding area and is readily visible when weather conditions
permit.
(3) General signatures.
• Sun glint from canopies, windshields, etc.
• Vapor trails from shoulder fired missiles.
• Dust and movement of foliage.
6-10. TARGET DETECTION
CHALLENGES
Some targets are more
difficult to detect than others.
Increased crew sustainment training and greater concentration are needed
to detect and locate them. Some
examples of these more difficult targets and detection challenges are as
follows:
a. Targets on the extreme edge of the field of view.
b. Targets that are camouflaged or in shadows.
c. Small, single targets such as a lone, dismounted ATGM or
shoulder fired antiaircraft missile position.
d. Natural obstacles, such as weather and terrain.
e. Man-made obstacles, such as smoke and battlefield clutter.
f. Crew fatigue.
6-11. TARGET LOCATION
Target location is the
determination of where a potential target is on the battlefield. Locating a target occurs as a result of
observation and detection during crew search.
The purpose of target location is to allow a crew member to fix or
locate a target for their other crew member(s). For example, a pilot locating a target for his
copilot/gunner. The most common target
location methods are described below.
a. Clock Method. The clock method and sector
methods are the fastest methods used to get the gunner on target. The crew bases 12 o'clock on the direction
of helicopter movement while travelling, and on aircraft orientation, or the
nose of the aircraft, when stationary.
Example: "BMP, nine o'clock."
b. Sector Method. Similar in concept to the
clock method, the sector method is quicker.
It is best used to indicate a direction from the aircraft's direction of
movement or orientation. Center sector
is always to the direct front. Example:
"BMP, left front."
c. Wheel Method. The wheel method is a
relatively quick method. It is used
primarily by the pilot to get the gunner on target. Example: "Turn left - stop turn - hold."
NOTE: When handing a target over to another
aircraft, use a magnetic heading. The above stated methods may not be relevant
to another crew due to their position.
6-12. TARGET
CLASSIFICATION
Target classification is the
grouping of potential targets by the relative level of danger they
represent. It is determined by the
aircrew after target acquisition has been completed. To defeat the many enemy targets that will appear on the battlefield,
the crew must rapidly decide which targets present the greatest danger. Targets are classified as most dangerous, dangerous, or least
dangerous. Estimate of the threat
array, target by target, leads to a priority-of-engagement decision. The crew further analyzes the targets in
terms of hard (tank) versus soft (truck), and single (tank) versus multiple
(troops) to determine the proper ammunition (MPSM or PD rockets) and weapon
system to use in the engagement.
a. Most Dangerous. When the crew observes an enemy target with air defense
capabilities that appears to be preparing to engage them, the target is
classified as most dangerous. This type of target is the greatest threat
and must be engaged immediately. If
more than one target is encountered, engage the closest one first.
b. Dangerous. When a crew sees a target with air defense capabilities, but that
target is not preparing to engage them, the target is classified dangerous. This type of target should be engaged after all most dangerous targets have been
destroyed, unless otherwise specified by the priority of engagements. Multiple dangerous targets are engaged the
same as most dangerous targets--the closest one first.
c. Least Dangerous. A target that does not have an air defense capability, but can
report you to one that does, is classified least
dangerous. Engage this type of
target after all most dangerous and dangerous targets have been destroyed,
unless certain least dangerous targets have a high priority of engagement as
in the case of command and control vehicles.
6-13. CONFIRMATION
Target confirmation is the
rapid verification of the initial identification and classification of the
target. Confirmation takes place after
the crew has completed the fire commands except the execution command. The crew may complete the evaluation of the
target based on the 6-step method. This
technique may be used at the discretion of the commander. It provides a deliberate method for crews
to classify a target. If the crew determines
the target is enemy, they continue the engagement. However, if a crew answers unknown to the following questions,
they probably should seek out assistance from other crews in the area unless
they are taking fire.
Answer yes, no, or unknown
for the following questions:
LINE 1: Is the vehicle located in
a briefed enemy sector?
(Situational awareness--a
yes response does not necessarily mean it is enemy.)
LINE 2: Is the vehicle oriented
toward friendly positions?
(Situational awareness--a
yes response does not necessarily mean it is enemy.)
LINE 3: Is the vehicle tracked?
(Categorizes the vehicle
based on the briefed enemy situation.
If it is not tracked, assume it is wheeled.)
LINE 4: Does the vehicle have a
gun?
(Categorizes the vehicles as
a potential threat. May distinguish the vehicle between tank and an APC.)
LINE 5: Does the vehicle have a
turret?
(Further refines LINE
3. Also shifts attention to the turret, where the shape may help
identify the vehicle.)
LINE 6: Does the vehicle have
other equipment mounted on it?
(For example: radar,
missiles. smoke generators, etc. May
help identify an ADA system.)
Section
III. Range Determination
6-14. RANGE DETERMINATION
The laser range finder is
the primary method of determining range in attack helicopters. LRF malfunctions, environmental conditions,
battlefield obscurant, or target size may force the crew to use alternate
methods. This chapter explains how to
determine range without the LRF.
a. Recognition Method.
(1) Range
determination by recognition is simple and accurate when practiced. The target must be visible with the unaided
eye. The principle of this method is
that when the crew sees a target, they can determine the range according to
what they recognize. For example, if a
target can be recognized with the unaided eye as a tank, it is probably within
1,500 meters. Table 6-1 shows what the
average person can identify with the
naked eye at various ranges. The ranges
shown are the maximum range for identification.
|
TARGET |
UNAIDED EYE |
|
Tank crew,
troops, machine gun, antitank gun, mortar |
500 meters |
|
Tank,
armored personnel carrier, truck - by model (i.e. T-72) |
1,000 meters |
|
Tank,
howitzer, APC, truck - generic |
1,500 meters |
|
Armored vehicle, wheeled vehicle. |
2,000 meters |
(2) When using the recognition method, the
size and clarity of the target in relation to its background must be
considered. Some light and terrain
conditions make a target seem closer; others make it seem farther away. The conditions outlined below may cause an
error in estimating range by the recognition method.
(a) Seems closer--
• Bright, clear day.
• Sun in front of target.
• Targets at higher elevations.
• Bright colors.
• Contrast.
• Looking across ravines, hollows, rivers,
depressions.
• Desert.
• At sea.
(b) Seems farther--
• Fog, rain, hazy.
• Sun behind target.
• Targets at lower elevations.
• Small targets.
• Dark colors.
• Camouflaged targets.
b. Map Method. A map can be used to determine range to target. The CPG/CPO finds position of his aircraft
on the map using doppler, GPS,
or other navigation system coordinates or terrain positioning. He then determines the position of the
target. Once the position of the
aircraft and the target are determined, he measures the distance between the
two to determine range. All aircrews
must carry maps even if their aircraft has electronic navigation devices.
c. Known Ranges. Using battle position cards (BPC), an attack by fire position card (ABFC) or similar
techniques, the aircrew can overcome a laser range finder failure. When positioned in the battle position, the
BPC or ABFC allows the
crew to determine ranges from the battle position/attack by fire position to center of mass of the
engagement area.
d. Mil Relationship Method. The mil relation method is useful in deliberate range
determination. To use this method, the
width, length, or height of the target must be known. Measure the width, length, or height with the helicopter's
optics; substitute the mil relation; and
compute the range. Accuracy depends on
knowledge of target dimensions and the ability of the individual to make
measurements with the helicopter's displays, and the ability to make the
relations between the measurement and the actual target range.
(1) There are approximately 18 mils in one
degree. The mil is a unit of angular
measurement equal to 1/6400 of circle.
One mil equals a width (or height) of 1 meter at a range of 1,000
meters. The relationship of the angle,
the length of the sides of the angle, and the width (height) between the sides
remain constant.
(2) Table 6-2 can help aircrews determine
range to target when the helicopter's LRF is not working. Aircrews can use this chart for training
deliberate range determination.
|
AVERAGE
THREAT TANK |
||||||||||||||
|
VEHICLE |
MIL
ANGLE AND RANGE IN METERS |
|||||||||||||
|
DIMENSION |
0.5 |
1 |
1.5 |
2 |
2.5 |
3 |
3.5 |
4 |
4.5 |
5 |
5.5 |
6 |
6.5 |
7 |
|
Length 6.7 meters |
13400 |
6700 |
4467 |
3350 |
2680 |
2233 |
1914 |
1675 |
1489 |
1340 |
1218 |
1117 |
1031 |
957 |
|
Width 3.4 meters |
6800 |
3400 |
2267 |
1700 |
1360 |
1133 |
971 |
850 |
756 |
680 |
618 |
567 |
523 |
486 |
|
Full height 2.3 meters |
4600 |
2300 |
1533 |
1150 |
920 |
767 |
657 |
575 |
511 |
460 |
418 |
383 |
354 |
329 |
|
Turret height 1 meter |
2000 |
1000 |
667 |
500 |
400 |
333 |
286 |
250 |
222 |
200 |
182 |
167 |
154 |
143 |
|
AVERAGE
THREAT ARMORED PERSONNEL CARRIER |
|
|||||||||||||||||||||||||||||
|
VEHICLE |
MIL ANGLE AND RANGE IN METERS |
|
||||||||||||||||||||||||||||
|
DIMENSION |
.5 |
1 |
1.5 |
2 |
2.5 |
3 |
3.5 |
4 |
4.5 |
5 |
5.5 |
6 |
6.5 |
7 |
|||||||||||||||
|
Length 6.4 meters |
12800 |
6400 |
4267 |
3200 |
2560 |
2133 |
1829 |
1600 |
1422 |
1280 |
1164 |
1067 |
985 |
914 |
|
|||||||||||||||
|
Width 2.6 meters |
5200 |
2600 |
1733 |
1300 |
1040 |
867 |
743 |
650 |
578 |
520 |
473 |
433 |
400 |
371 |
|
|||||||||||||||
|
Full height 2.1 meters |
4200 |
2100 |
1400 |
1050 |
840 |
700 |
600 |
525 |
467 |
420 |
382 |
350 |
323 |
300 |
|
|||||||||||||||
e. The Mil Relation. The relationship of the angle in mils (m), the length of the
sides (or range) in thousands of meters (R), and the width between the ends of
the sides in meters (W) is expressed as the mil relation of:
|
W = m
R |
Because
the mil relation is constant, other units of measurement such as yards, feet,
or inches may be substituted for meters in expressing width or range. However, the relation holds true only if
both W and R are expressed in the same unit.
For example, if the sides of a 1 mil angle are extended to 1,000 yards,
the width between the ends of the sides is 1 yard.
Computations are difficult in a busy cockpit. The following formula is the easiest to use and is preferred for
quick range computations.
|
RANGE TO TARGET
= (WIDTH OF TARGET/MIL) X 1,000 NOTE: Remember – Width refers to
the measurement of width, length, or height of the vehicle. |
Using this formula, divide
the width of the target by the determined mil measurement and multiply by
1,000. If you round the mil values to a
whole number and memorize a mil value for each of one or two fields of view in
your helicopter's optics, practice will produce accurate, quick range determinations. Table 6-3 shows some average measurements
(in meters) to use in the above formula.
|
TYPE VEHICLE |
LENGTH |
WIDTH |
HEIGHT |
TURRET |
|
TANK |
7m |
3m |
2m |
1m |
|
APC |
6m |
3m |
2m |
|
6-15. AIRCRAFT MIL VALUES
The key to determining range
with the mil method is that the aircrew must remember mil values that relate to
their particular aircraft. The training
program should focus on using one or two selected mil values that can be easily
remembered by the aircrew. Focusing on
a few values can speed up the process and produce ranges consistently.
a. Mil Determination for the
AH-64.
(1) Pilot's display - PNVS
• Center of LOS reticle to the ends of the horizontal and
vertical lines: 33.3 mils.
• Each of the four lines of the LOS reticle represents 27.7 mils.
• When fixed gun is used, the cued LOS reticle represents the
same mil value as the LOS reticle.
Tip to tip 66.6 mils
Center to tip 33.3 mils
Center space 22.2 mils
(2) HDU and ORT displays (HDU, HOD, HDD). These displays are used by the CPG and provide him with a
50-degree field of view down to .45 degrees depending on the sensor and field
of view selected. Table 6-4 shows the
mil values for FLIR and DTV fields of view and reticles. It also shows the mil values for the AH-64's
LOS in various fields of view. Round
numbers are used in range formula.
|
SENSOR |
FOV |
HFOV |
VFOV |
HRET |
VRET |
HGAP |
VGAP |
|
TV |
W |
56.9 |
42.7 |
11.7 |
8.8 |
1.4 |
.9 |
|
TV |
N |
12.8 |
9.6 |
2.6 |
2.0 |
.3 |
.2 |
|
TV |
Z |
6.4 |
4.8 |
1.3 |
1.0 |
.2 |
.1 |
|
FLIR |
W |
711.2 |
533.4 |
145.8 |
110.2 |
17.8 |
10.7 |
|
FLIR |
M |
145.1 |
108.3 |
29.7 |
22.5 |
3.6 |
2.2 |
|
FLIR |
N |
44.1 |
33.1 |
9.0 |
6.8 |
1.1 |
.7 |
|
FLIR |
Z |
22.0 |
16.5 |
4.5 |
3.4 |
.6 |
.3 |
|
KEY: 1.
SENSOR: Day TV or FLIR 2.
FOV: Field of View 3.
HFOV: Horizontal field of view 4.
VFOV: Vertical field of view 5.
HRET: Horizontal LOS reticle,
outside tip to outside tip 6.
VRET: Vertical LOS reticle,
outside tip to outside tip 7.
HGAP: Gap in center of LOS
reticle, measured horizontally 8. VGAP:
Gap in center of LOS reticle, measured vertically |
|||||||
b. Mil
determination for the AH-1.
(1) Pilot/gunner HSS.
• Center circle: 20 mil diameter.
• Horizontal and vertical gap: 10
mils.
• Crosshair width: 1.5 mil.
(2) TSU reticle--HIGH MAG.
• 4 inboard hash marks: 1 mil
from center.
• 4 outboard hash marks: 5
mils from center.
(3) Stadiametric reticle--HUD. The dots on
the sight are positioned as follows from center:
• 1 DOT = 23.8 mils above.
• 2 DOTS = 4.5 mils
above.
• 3 DOTS = 27.9 mils
below.
• 4 DOTS = 77.4 mils
below.
• 5 DOTS = 149.4 mils below.
c. Mil
Determination for the OH-58D (KW). Table 6-5
shows the mil values for the KW MFD.
|
SENSOR |
FOV |
RAS/WT |
RAS/HT |
MMS
LOS/ R/A/G |
MMS
LOS/HF |
GPC |
GPCL/ H-V |
|
TV |
W |
.6 |
20.2 |
2.9 |
4.2 |
10.2 |
19.2 |
|
TV |
N |
.4 |
5.0 |
.7 |
1.0 |
2.6 |
4.8 |
|
TIS |
W |
2.0 |
25.2 |
3.6 |
5.2 |
12.8 |
24 |
|
TIS |
W 2x |
1.0 |
12.6 |
1.8 |
2.6 |
6.4 |
12 |
|
TIS |
N |
.6 |
7.6 |
1.1 |
1.6 |
3.8 |
7.2 |
|
TIS |
N 2x |
.3 |
3.8 |
.5 |
.8 |
1.9 |
3.6 |
|
KEY: 1. RAS/WT: Rocket Aiming Symbol, Width 2. RAS/HT: Rocket Aiming Symbol, Height 3. MMS
LOS/R/A/G: MMS Line of sight,
Rockets, ATAS, Gun 4. MMS
LOS/ HF: MMS Line of sight, Hellfire 5. GPC: Gun Pitch Cue, Solid Ring 6. GPCL/H-V: Gun Pitch Cue Lines, Horizontal and Vertical |
|||||||
6-16. LASER-OFF OPERATIONS
a. Laser range finders can fail. Always have a back-up plan.
b. Very few units can use their laser range finders during routine
home-station training. Use the mil
determination methods to send spot reports, target-handovers, and battle
damage assessments. In addition, units
may set up a training program on the ground using M22 binoculars. These binoculars have mil scales and are
useful in reinforcing the methods of mil-based range determination before
execution in the aircraft.
Section IV. Crew Communication
6-17. CREW COMMUNICATION
a. The attack helicopter's cockpit is very busy during an
engagement. Review of videotapes of
actual weapons engagements from recent conflicts shows that communication
between crew members lacks standardization and is often confusing. Because the sequence of communication is
unknown, crew members become confused in the busy cockpit. Crew members sometimes become irritated with
their fellow crew member because of a communication breakdown.
(1) Rote memorization of words by crews is not
the intent of this section. The intent
is for the phrases to make sense, and become part of the crew vocabulary
through training. The TCs 1-209, 1-213,
and 1-214 discuss crew coordination and establishes a list of standardized
phrases.
(2) The purpose of this section is to define
the process of cockpit communication and outline the steps necessary to
implement standard fire commands.
b. Some reasons why crews should use a
standard fire commands during engagements are as follows:
(1) Crew turnover. When crew turnover occurs
either in combat or peacetime, the commander may have to cross-level crews
quickly to meet missions. Crews must
use standard sequences during target acquisition and engagement to avoid
confusion between newly assigned crew members.
(2) Time sequence. Testing shows standard
sequences during target acquisition and engagement significantly reduce the
time required to employ the helicopter's weapons systems.
(3) Focus. Standard sequences helps the
crew to stay focused during demanding engagements. A demonstrated positive habit transfer between training exercises
and actual employment of the weapons exists when all crew members are drilled
in the proper communication sequence.
c. Crew communication and crew coordination are terms describing
interaction between crew members.
Listed below are the essential elements of this interaction:
(1) Communicate positively.
Communication is positive when the sender directs, announces, requests,
or offers. The receiver acknowledges
the sender. Positive communication--
(a) Is quickly and clearly understood.
(b) Permits timely actions.
(c) Uses a limited vocabulary to improve understanding in a
work-intensive cockpit.
(2) Direct assistance. Direct
assistance is necessary when one crew member cannot reasonably be expected to
know what or when assistance is needed by the other crew member. An example is communication during an
aircraft emergency procedure.
(3) Announce actions. Each crew
member will announce actions that effect the other crew member.
(4) Offer assistance. A crew
member will offer assistance when he sees the other crew member needs help.
(5) Acknowledge actions. Crew members must understand directives and announcements
from other crew members. Acknowledgements
must be short and positively indicate that the message was received and
understood.
(6) Be explicit. Crew members should use clear
terms and phrases and positively acknowledge critical information.
6-18. FIRE COMMANDS
a. The following outlines the elements of standard fire
commands. All target engagements or use
of weapons systems can use standard fire commands.
• Alert.
• Target location.
• Movement commands.
• Target identification..
• Weapon selection.
• Weapon engagement.
• Weapon effect.
• Adjust fire command.
b. The following is an explanation of each element of the standard
fire command. For this explanation,
target refers to ground targets and air targets.
(1) Alert. This is notification of the
other crewmember that a target has been spotted.
(2) Target location. The
crewmember who observed the target tells the other crew member its location.
(3) Movement commands. Command to
the crewmember flying the aircraft.
Explains how to maneuver the aircraft to engage the target.
(4) Target identification. Crew
determines what the target is. If not
readily apparent, the crew uses deliberate action to classify the target.
(5) Weapon selection. Crew
determines appropriate weapon for engagement.
If a missile is to be fired, gunner will announce from which side of the
aircraft the missile will be launched.
(6) Weapon engagement. Crewmember
firing will announce "Shot" prior to trigger pull for missiles or
rockets, or "Firing" for cannon.
(7) Weapon effect. Firing crewmember reports
target effect for BDA.
(8) Adjust fire command. This
command adjusts the fire of weapons on target.
It is primarily used for engagement with rockets. It is similar to shift commands for
artillery.
6-19. LINES OF
COMMUNICATIONS
Lines of communications must
be established or communicated during each step of the engagement. The following example contains the
information that could
be passed between the crewmembers.
a. Alert.
PILOT: "Gunner, target."
• Pilot indicates he sees a target and he wants to hand the target
over to the CPG for identification
COPILOT: "Tally."
• Tells the pilot that the copilot sees the
target.
b. Target
Location.
COPILOT: "240 degrees, 3,200 meters."
• Tells the pilot the location of the
target.
c. Movement
Command.
COPILOT: "Turn right to 240 degrees."
PILOT: "Turning right to 240 degrees."
• Copilot tells pilot to turn aircraft. Pilot repeats command for confirmation.
d. Target
Identification.
COPILOT: "BMP, 3,200 meters."
• Copilot identifies target and states
range.
e. Weapons
Selection.
COPILOT: "One Hellfire ready, left side. Designating." (Denotes missile will be launched from left side of aircraft).
• Copilot states weapon of choice for
engagement and declares laser status.
Pilot maneuvers aircraft into constraints.
PILOT: "Turning right, in constraints."
f. Weapon Engagement.
COPILOT: "Shot."
• Indicates trigger pull for weapon.
g. Weapons
Effect.
COPILOT: "Target destroyed."
• Tells pilot target is destroyed.
h. Weapon
Adjust. Used primarily for rocket engagements.
• Not applicable for this example.
6-20. PHRASEOLOGY
The most important aspect of
crew coordination is the sequence. The
following phrases are examples that can be used
to facilitate crew coordination.
a. Alert Terminology.
(1) Target. A ground target has been spotted.
(2) Bogey. An unidentified airborne
target has been spotted.
(3) Bandit. An identified hostile airborne target has been spotted.
(4) Gunner, target. The pilot
wants to hand a target over to the copilot/gunner or door gunner.
(5) Pilot, target. The gunner wants to hand a target over to
the pilot.
NOTE: "Bogey" or "bandit" may
be substituted for "target" in (4) and (5) above.
(6) Multiple targets. Alert that
more than one ground
target has been spotted.
7) Multiple bandits (Bogeys). Alerts that
more than one airborne target has been spotted.
b. Target
Location.
(1) Identification of target (if known).
(2) Magnetic heading to the target, for
example, "090 degrees."
Heading is stated from nose of aircraft.
(3) Range to target. Estimated range or laser range to target.
c. Movement
Commands (If Required).
(1) Break. Immediate action command to
perform a maneuver to deviate from present ground track. It will be followed by the word
"right" or "left."
(2) Hold.
(a) At
hover. Maintain present hover altitude and heading.
(b) In
flight. Maintain airspeed, altitude, and heading.
(3) Slide. Horizontal movement of
aircraft followed by a direction, "left, right, forward, or back."
(4) Stop. Go no further; halt present
action.
(5) Turn.
(a) At
hover. Perform pedal turn right or left.
(b) In
flight. Turn right or left from current ground
track.
(6) Stop Turn. Terminates turn. Pilot holds heading/altitude present at
stop turn command.
d. Target
Identification. Self-explanatory. The crew states the identity of the target.
e. Weapons
Selection. Self-explanatory. Engaging crew member will announce the weapon of choice for
target engagement.
f. Weapons
Engagement.
(1) Ready. Used by the pilot or gunner
during engagements. Tells the other
crewmember that the selected weapon is ready to fire.
(2) Shot. Announced at trigger pull for
rocket or missile engagements.
(3) Firing. Announced at trigger pull for
cannon engagements.
(4) Searching. Indicates that the gunner is
actively searching for targets or that he has selected a wider field of view
and is observing the target area for munitions impacts.
(5) Match and shoot. Cooperative
rocket engagement in AH-64. Tells the
pilot that the CPG is ready, range is in FCC, and that the pilot can line-up
symbology to fire rockets.
g. Weapons
Effect.
(1) Hit. Rounds complete and target was
hit.
(2) Destroyed. Rounds complete and target was
killed.
(3) Miss. Rounds complete and target was
not hit.
(4) Adjusting. Command from gunner that a
miss has occurred and rounds are being adjusted to target.
(5) Bad missile. Indicates an apparent missile
malfunction has occurred based on suspect flight path.
h. Adjust Fire Commands.
(1) Range adjustments.
(a) Long. Impact is behind the target.
(b) Short. Impact is in front of the
target.
(2) Azimuth adjustments.
(a) Line. Azimuth is correct.
(b) Left. Impact is to left of the target.
(c) Right. Impact is to right of the target.
(3) Examples of adjust fire commands.
(a) Short,
line. Impact is in front of the target, but the
azimuth is correct.
(b) Long,
left. Impact is to the left and behind the target.
(c) Short,
right. Impact is to the right and in front of the
target.
i. Miscellaneous.
(1) Cease fire. Command to stop firing but
continue to track.
(2) Heads down. Indicates the gunner is in a
weapons mode. The gunner's attention is
primarily focused inside the aircraft.
(3) Heads up/out. Indicates the gunner is not in a weapons mode. The gunner's
attention is primarily focused outside the aircraft.
(4) Strobe. Indication by the pilot that
the aircraft is being tracked by a radar.
It will be followed by a heading direction and an identification of the
radar, if possible.
(5) Spot. Laser target designation
energy is being received.
(6) Tally. I can see the traffic,
obstacle, or target.
(7) Drifting. An alert to the unintentional
or uncommanded movement of the aircraft.
(8) Looking. Traffic, obstacle, or target
is being acquired.
(9) No joy. Traffic, obstacle, or target
not seen or identified.
(10) Traffic. Refers to friendly aircraft
that may present a hazard to the current route of flight of your aircraft. Will be followed by an approximate clock
position, altitude, and distance.
(11) Visual. Contact is established
visually.
6-21. REMOTE HELLFIRE
MISSILE FIRING
A remote Hellfire missile
call for fire is a concise message initiated by the laser designator. It contains all the information the designator and launch
aircraft need to effect an engagement with the exception of the exact
positioning of the two aircraft.
Because of the specific parameters that are required to safely and
successfully fire remote Hellfire missiles, the engagements are usually
preplanned or part of unit SOPs.
6-22. REMOTE CALL FOR FIRE
The call for fire is
transmitted in four parts consisting of seven elements.
a. The four parts are as follows:
(1) Designator identification and warning
order.
(2) Number of missiles, target location, and
control.
(3) Ready call with time of flight of missile,
if known.
(4) Execution call.
b. The seven elements of the call for fire
are as follows:
(1) Designator identification.
(2) Warning order.
(3) Number of missiles requested with
requested code.
(4) Targeting information and laser target
line.
(5) Ready call with time of flight.
(6) Execution call.
(7) Battle damage assessment.
6-23. CALL FOR FIRE
DESCRIPTION
a. Designator Identification. The
designator identification call tells the launch aircraft who is calling for
the missiles, and it clears the net for the mission.
b. Warning Order. The warning order alerts the
launch crew of the upcoming mission request.
c. Number Of Missiles Requested.
Self-explanatory. Missiles are
always launched on the designator's designated code. For multiple missiles,
unless specified, launch aircraft will launch missiles with fifteen seconds
between launches. Also, unless specified,
launch crew will select LOAL-L or LOAL-H depending on terrain masks, cloud
ceiling, and target range.
NOTE: The designating crew assumes that the launch
crew accepts the mission if they acknowledge the warning order transmission. If the launch crew cannot accept the mission,
they alert the designating crew at this time and give the reason for not
accepting the mission. For example,
the launch crew responds "Blue 6, mission denied, out of missiles."
d. Targeting Information. This
information allows the launch aircraft to launch the missile on the proper
heading, laser target line, and within range constraints. The target location can be a grid coordinate
(6 or 8 digit) or a preplotted target reference point. Designating aircraft will announce
"Call when ready," "Fire when ready," or "At my
command." If available, target
altitude should also be included in this transmission.
e. Ready Call and Time of Flight. The
launch aircraft calls the designator when he is ready to fire and provides the
missile time of flight.
f. Execution Call. The designator initiates the
missile launch by transmitting "Fire, over" if he specified "At
my command." The launch aircraft
responds with "Shot, over" when the missile is launched. The designator responds with "Shot,
out."
(1) For multiple launches, the launch aircraft
will announce "Shot one, over," 15 second delay, "Shot two,
over."
(2) The designating aircraft may also specify
"Fire when ready." When this
command is given, the firing aircraft fires the missile when ready. The firing aircraft announces "Shot,
over" when the missile is fired.
g. BDA. The designating aircraft will
send BDA to the launch aircraft.
6-24. EXAMPLE OF CALL FOR
FIRE, ONE MISSILE, TWO AHs
NOTE:
The numbers in parentheses denote the
sequence of radio transmissions.
DESIGNATING AIRCRAFT - BLUE
6 LAUNCH AIRCRAFT - BLUE 4
(1) BLUE 4, THIS IS BLUE 6, ONE
ALPHA, OVER.
(2) BLUE 6, THIS
IS BLUE 4 ONE ALPHA, OUT.(Denotes mission acceptance)
(3) GRID AA 12345678, ALTITUDE
1078,LTL 160, CALL READY, OVER.
(4) GRID AA 12345678,ALTITUDE
1078, LTL 160, ROGER, OUT.
(5) READY, TIME OF FLIGHT 20 SECONDS
(6) TOF 20 SECONDS (STANDBY
OR FIRE) FIRE, OVER.
(7) SHOT, OVER
(8) SHOT, OUT
(9) BDA: 1 T-72 DESTROYED, GRID
AA 12345678, TIME: 2115.
(10) BDA: 1 T-72 DESTROYED, GRID: AA 12345678 TIME: 2115.
6-25. EXAMPLE OF CALL FOR
FIRE, TWO MISSILES, RIPPLE FIRE, TWO AHs
NOTE: The numbers in parentheses denote the
sequence of radio transmissions.
DESIGNATING AIRCRAFT - BLUE
6 LAUNCH AIRCRAFT - BLUE 4
(1) BLUE 4, THIS IS BLUE 6, ONE
ALPHA, ONE BRAVO, RIPPLE, OVER.
(2) BLUE 6, THIS IS BLUE 4 ONE
ALPHA, ONE BRAVO, RIPPLE, OUT.
(3) GRID AA 12345678, LTL 160,
CALL READY, OVER.
(4) GRID AA 12345678, LTL 160,
ROGER, OUT.
(5) READY, TIME OF FLIGHT 20
SECONDS
(6) TOF 20 SECONDS (STANDBY OR
FIRE) FIRE, OVER.
(7) SHOT ONE, OVER
(8) SHOT ONE, OUT
(9) SHOT TWO, OVER
(10) SHOT TWO, OUT
(11) BDA: 2 T-72s DESTROYED,
GRID AA 12345678, TIME: 2115.
(12) BDA: 2 T-72s DESTROYED,
GRID: AA 12345678, TIME: 2115.
6-26. AUTONOMOUS FIRE
MISSION TO APACHE
NOTE: The numbers in parentheses denote the
sequence of radio transmissions.
CALLING AIRCRAFT - BLUE 6 SHOOTING AIRCRAFT -
BLUE 4
(1) BLUE 4, THIS IS BLUE 6, FIRE
MISSION, (GUN, ROCKETS, HELLFIRE),
OVER.
(2) BLUE 6, THIS IS BLUE 4, FIRE
MISSION, HELLFIRE, OUT.
(3) ONE T-72, (POLAR, SHIFT FROM
KNOWN POINT, OR GRID) GRID AA
12345678, 1078 FT., ALPHA SPOT
ON, OVER.
(4) ONE T-72, GRID AA 12345678,
1078 FT, TALLY ALPHA SPOT, OUT.
(5) CALL SPOT (OR FIRING),
OVER.
(6) FIRING, OVER
(7) BDA: 1 T-72 DESTROYED,
GRID: AA 12345678, TIME: 2115.
(8) ROGER, END OF MISSION, OUT.
NOTE: On transmission #3, the calling aircraft may
use the following for handover:
• Polar:
360 degrees, 4,000 meters from my location.
• Shift from known point: 2 kilometers south of TRP 5, EA CAT.
• Grid:
AA 12345678, 1,078 feet (altitude).
Laser spot tracker
operations are recommended for this procedure.
Section V.
Precombat Checks
6-27. PRECOMBAT CHECKS
a. Commanders conduct precombat checks to ensure the unit is prepared
for the mission. Aircrews and aircraft
require extensive precombat checks to ensure mission readiness.
b. Precombat checks are a part of all missions and are included in
this manual to increase the probability of successful helicopter gunnery
operations. The following paragraphs
contain a suggested format for the aircrew precombat checks.
6-28. BEFORE MISSION RECEIPT
CHECKS
a. Preflight the aircraft per appropriate checklist with PPC in
progress. Place aircraft logbook in a
known location, preferably in the aircraft.
b. Refuel the aircraft and load it with ammunition (if applicable). Compute weight and balance for the aircraft
load.
c. Place aircrews on appropriate crew rest schedule. The commander and the ASO should track crew rest.
6-29. UPON MISSION RECEIPT
The commander and company/troop planning cells provide
the following information to the crews:
(This information is gathered from the various unit staff sections.)
a. Navigation/air route planning according to
posted A2C2 plan.
*b. Communications card or SOIs.
*c. COMSEC/IFF codes for aircraft.
*d. Mission graphics.
e. Fire support and fire distribution on the
objective.
*f. Weather and light data and fuel requirements.
g. Tactical flight plan preparation and
filing.
h. Risk assessment.
*i. Assessment of enemy capability.
*j. Actions on contact.
*k. Aviation Mission Planning Station
(AMPS) products. A three-way check of
all AMPS products should be SOP within a company/troop. The best time for correcting mistakes is
prior to mission execution.
*NOTE: Much of this information may be developed
concurrently with the staff. The items
marked with the asterisks contain information that can be continually tracked
and updated prior to mission receipt.
6-30. PREPARING FOR THE MISSION
Following receipt of the
mission briefing (either written or oral), the mission unit executes the
following:
a. The commander conducts a briefing to cover more detailed flight
and tactical procedures for the mission aircrews. The crew briefing contained in FM 1-112 is recommended.
b. The planning cells receive updates from the staff, continually
updating the friendly and enemy situation, as well as weather and environmental
considerations.
c. By backward planning, the commander and planning cells
determine the mission's time sequence.
d. A flight plan or field strip is filed at flight operations
with a current risk assessment for the mission.
6-31. FINAL CHECKS
Before the crews move to the
aircraft, the following checks will take place:
a. Graphics. Check mission graphics for completeness and accuracy. The commander or a designated platoon leader
will inspect the mission graphics of the mission crews. Use a known, properly prepared map as the
baseline. This technique can be
ongoing through the planning process, but a quick check before the mission is
critical.
b. Communications
Card. If the crews copy their own frequencies and
callsigns, designate a crew member to read the card aloud to the crews to check
accuracy. Ensure crews know the proper
frequencies to conduct communications check.
c. Mission
Statement and Commander's Intent. The
commander will read the mission statement and the commander's intent to the
crews.
d. Chain
of Command. Restate the chain of command
and reiterate the downed pilot points and the SERE plan at this time. Ask for questions and send the crews to
their aircraft.
6-32. CREW CHECKS
Crews will check the
following items before getting into the aircraft:
a. Crew members within limits of crew endurance policy.
b. Aircraft ignition key is present.
c. Aviation life support equipment, both personal and crew,
present.
d. Checklist, -10 manual, and all mission-related publications
available.
e. Special mission equipment (such as NVGs,
sidearms) available and function check complete.
f. COMSEC and IFF codes loaded in
appropriate equipment.
6-33. RUN-UP CHECKS
a. Complete start sequence according to the
appropriate -10 checklist.
b. Crews are required to complete weapons
system initialization according to
the appropriate aircraft ATM.
For armed helicopters, weapons checks and boresights are considered one
of the most critical precombat checks.
6-34. COMMUNICATIONS CHECK
For brevity, complete the
communications check in the following manner. Techniques for communications checks may not be compatible with
all communications packages in armed helicopters. The commander may use this technique for SOP development.
a. Chalk 1 starts the check on FM, selects
UHF and transmits, and then selects VHF and transmits. For example, "THIS IS (callsign) ON 1
(FM internal frequency, nonsecure), 2 (UHF internal frequency), and 3 (VHF
internal frequency)."
b. This process continues through the chalk
order until all aircraft in the flight have checked. All aircraft will monitor to determine which radios work on which
aircraft.
c. Chalk 1 announces "THIS IS
(callsign), GO SECURE ON 1." This
call instructs the flight to select the secure mode for their FM radio. The check progresses as listed in paragraph
6-34a, but only the FM is used.
d. Once FM secure is checked, the flight can go active on HAVE
QUICK, with a designated aircraft in the flight sending the time. Sending the time is not required if the unit is equipped with self-timing
radio systems.
(1) If crews use this procedure during all
training missions, communications checks become quick and routine. The commander may need to readjust radio
nets due to nonfunctioning radios in the flight. It is very important to let all crews know which radios the nets
are on prior to takeoff.
(2) Once all checks are complete and the
commander is satisfied the flight can communicate, he will call "EXECUTE
CARD." This command will tell the
crews to tune their radios to the predetermined nets for the mission, and it
probably will be the last radio transmission until takeoff.
6-35. CONCLUSION
When the commander or AMC
calls for takeoff, he must assume that the crews in his flight have conducted
all weapons system checks. Units should
practice precombat checks before all training missions. When practiced regularly, these checks will become quickly performed
habits for unit crews.