CHAPTER 2
HELICOPTER
GUNNERY TRAINING STRATEGY
This chapter provides a
framework for developing a helicopter gunnery training program in four
phases. To make helicopter crews and
units work together as a team, the commander must execute a well-planned,
realistic, and consistent training program.
This chapter describes a strategy structured for training that
progresses from basic through intermediate and advanced gunnery tables to
combined arms exercises, focusing on the warfighting skills of individuals,
crews, and units.
Section I. Training Assessment
and Planning
2-1. THE COMMANDER'S
ASSESSMENT
a. The unit commander's training assessment and planning are
essential to the success of unit level gunnery training programs. It is the first phase and will continue
throughout the program. Commanders may
repeat phases on different levels of training throughout the training year to
sustain the helicopter gunnery training program. They may compress the phases into an intensified gunnery training
program when necessary, i.e.,
to meet mobilization requirements. The
goal of this training is to maximize combat ready crews. The commander determines the unit's current
proficiency level in helicopter gunnery by:
(1) Analyzing the experience
level of the helicopter crews in the unit.
For example, how much experience do the crews have in the aircraft? How many crews does the unit have?
(2) Analyzing the results of
previous helicopter gunnery ranges.
Were any trends noted during the last qualification range (low rocket
qualification rates, excessive engagement times, etc.)?
(3) Analyzing the total training
level of the unit and its personnel assignment stability. This analysis includes the number of RL1
aviators, nonrated crewmembers, maintenance personnel, and other key personnel.
(4) Conducting diagnostic
testing to determine the current proficiency of the unit. These tests may include a diagnostic HGST, a
no-notice Table III and IV for randomly selected crews, or past results of the
unit no-notice program.
(5) Determining the maintenance
status of aircraft weapon systems. This
determination may include performing Table VI on a regular basis.
b. By using the standards in this FM, TC 1-210, and DA PAM 350-38,
the commander will decide what training is necessary to meet required training
standards. The commander will chart the
course to his desired training end state by--
(1) Comparing results of the
analysis of the unit's current level of proficiency with the required training
standard.
(2) Placing the unit, or
individuals, into the appropriate level of the training program.
c. The amount of time available for training crews and units to
standard will vary. The commander
determines how much time is available to achieve the required training standards
by:
(1) Examining the unit's mission
requirements and other obligations from the unit training calendars.
(2) Deciding whether a
sustaining program or an intensified program is required. The primary difference between a sustaining
program and an
intensified program is the time required for their implementation.
NOTE: For planning purposes, an average attack
helicopter battalion requires a gunnery period of 2 weeks on the range to
complete the live-fire helicopter gunnery tables.
d. The commander determines what resources are required to conduct
training by:
(1) Referring to the logistic
and administrative requirements in this document.
(2) Reviewing the unit’s previous training
experiences, as documented in the required detailed after-action review.
e. The commander determines what resources are available to
conduct training by:
(1) Inventorying unit personnel
and equipment.
(2) Determining what assistance
is available from supporting units and higher headquarters.
(3) Examining training
facilities.
(4) Determining the number of
flight hours and ammunition available for basic, intermediate, and advanced
gunnery tables.
(5) Determining the availability
of the AWSS.
f. The commander reconciles all considerations. For example, differences between resources
required and resources available will affect both the times required to conduct
the training and the unit's ability to meet the required standards. The commander should adjust differences to
meet the goal of producing the maximum number of combat ready crews.
2-2. PLANNING THE TRAINING
In the assessment process,
the commander begins outlining his helicopter gunnery training program. To construct a detailed plan for
implementing the program, the commander may follow these steps:
a. Develop a unit program of instruction for pregunnery
training. Use the S3 and master gunner.
(1) Plan the conduct of academic training.
(2) Plan the conduct of hands-on training,
based on the commander's assessment.
(3) Plan the conduct of nonaircrew training
(FARP personnel, armament personnel, etc.)
b. Plan the conduct of Table V.
Emphasize the importance of assessment prior to the gunnery range.
c. Plan the conduct of the intermediate table live-fire.
d. Plan the conduct of advanced table training.
2-3. EFFECTIVE
ASSESSMENT AND TRAINING
An effective program for
unit level helicopter gunnery is the result of good assessment and
planning. To ensure successful training
use the following principles:
a. Set Standards. Set and
enforce tough, but achievable standards.
Tough standards will generate tough training. Crews must know when they do well. Insist on repetition to achieve a high level of proficiency in
required tasks.
b. Start Early. All
aspects of the training program must be thoroughly coordinated. Forecast and request resources and
maintenance assistance long before they are needed.
c. Be Thorough. Avoid
wasting resources and training opportunities.
Give leaders at all levels the guidance and assets needed to train. Focus the unit on accomplishing the
commander's desired end state.
d. Be Flexible. Be
prepared to adjust the training program to the changing needs of the unit. Once assessment, training, and planning
stop, the training program stagnates and loses its effectiveness.
e. Train
Continually. Train at every opportunity, not just during an intensified program
to get ready for helicopter gunnery qualification tables. Intensified programs should be used only to
bring a unit up to a desired proficiency level. Once accomplished, train continually to maintain that level.
Section II. Pregunnery Training
Pregunnery training prepares
members of the unit to perform all tasks required for the actual live-fire
gunnery tables. To ensure that desired
levels of proficiency are reached at the time they are required, units must
carefully integrate pregunnery training into the overall training program. Some areas that should be part of pregunnery
training and suggestions for their implementation are discussed below. Other subjects requiring special attention
may be discovered during the commander's training assessment and planning.
2-4. SUBJECT AREAS AND
TECHNIQUES
a. Flight
Proficiency. Normally conducted at the
company, platoon, and crew levels, flight proficiency training is critical for
gunnery training. The battalion or
squadron standardization officer must advise the commander on the unit's level
of proficiency.
b. Map
Reading, Navigation, and Terrain Analysis. Navigating and proper terrain flight techniques are critical to
mission accomplishment and aircrew survival.
In the classroom, the instructor may use slides of terrain and terrain
boards or sand tables to link map reading to terrain analysis and utilization. Terrain walks and ground vehicle navigation
courses are a technique for training crews.
Competitive navigation exercises are used to increase awareness and
interest in navigation. The training
program should include:
• Basic map reading and operational graphics.
• Map reconnaissance.
• Terrain utilization.
• Low altitude navigation, including Doppler and Global
Positioning System (GPS) navigation.
c. Armament. Knowledge and skill in operating and working with helicopter
armament systems are important factors in gunnery performance. Pilots should
participate regularly in armament maintenance operations. To establish and maintain proficiency,
aircrews must conduct armament preflight and operational checks during every
flight, to include boresighting.
Armament training should include:
• Operation of armament controls.
• Preflight inspection of armament subsystems.
• Operational checks of armament subsystems.
• Aircrew level maintenance of armament subsystems.
• Correction of armament subsystem malfunctions.
• Loading and unloading armament subsystems.
• Clearing armament subsystems.
• Capabilities and limitations of armament subsystems.
d. Ammunition. Ammunition training goes hand in hand with armament
training. Conduct practical exercises
in garrison using dummy ammunition.
Conduct concurrent training exercises on ranges and simulation exercises
in the classroom. This training should include:
• Identification and inspection of ammunition.
• Care and handling of ammunition.
• Target effects of ammunition, including selection of ammunition
for various targets.
• Ballistic characteristics of ammunition.
• Selection of ammunition for various targets.
e. Crew
Duties. The crew duties training program must
include all pilot skills required to attack and destroy a target. Refer to the crew warfighting chapter and
the ATM for standard phraseology. Crew
duties training includes:
• Principles of helicopter gunnery.
• Target handover procedures.
• Unit fire commands.
• Crew fire commands.
• Fire distribution and target attack techniques.
Training exercises should
include as much audiovisual simulation as possible. Record target handovers and fire commands on audio tape. Target attacks can be recorded on audio tape
and videotape, and can be simulated on terrain boards. Cockpit drills can be dry run on the ground
using a portable tape recorder to present a realistic scenario. Complete and train dry-fire crew and team or
company scenarios regularly.
f. Target
Acquisition And Identification. The ability
to acquire and identify battlefield targets is one of the most difficult and
most often neglected skill areas of helicopter gunnery training. Classroom training with slides and
photographs of vehicles in various terrain is the first step in target acquisition. Do not confuse this training with vehicle
identification training. The purpose of
this training is to help crews acquire targets and to prevent fratricide. Units may use the six-step technique in the
vehicle identification in Chapter 6 to train crews to systematically identify
targets. This training must include:
• Observation techniques.
• Target acquisition.
• Target identification.
• Threat capabilities and limitations.
g. Mission Planning. Every
pilot must be able to plan and conduct a complete mission. Mission planning training teaches the pilot
to receive and assimilate all the information he will need to conduct a
mission successfully and relate the results of that mission to other pilots and
ground personnel. This training must
include:
• Operations and intelligence briefings.
• Mission planning and rehearsals.
• Mission debriefing.
Beyond basic classroom
instruction, extensive practice, integrated with other areas of training such
as target acquisition and land navigation courses, is required. Every training exercise presents an
opportunity for briefing, planning, and debriefing.
h. Range
Operation And Safety. The complexity of a
realistically run helicopter gunnery range requires that every participating
crew member has a comprehensive understanding of the operational and safety
procedures required. Training must
include:
• Range safety.
• Administrative procedures.
• Conduct of helicopter gunnery tables.
Terrain boards and models
should be used to simulate the conduct of the range and to train pilots in
range operations before beginning range firing. A visit to the range, or videotapes of the range recorded by the
unit, will aid in range orientation and identify operational and safety issues.
2-5. TABLE V
Pregunnery training prepares
aircrews for range training. Table V
tests their proficiency level to ensure they are ready to advance to range
training. Table V is the commander's
assessment tool to ensure crews are ready for live-fire gunnery tables.
Section
III. Helicopter Gunnery Range Training
2-6. QUALIFICATION
GATES
A helicopter gunnery gate is
a task or tasks grouped in a training event that a soldier or unit must perform
to standard before progressing to more complex tasks or events. Gates allow commanders to evaluate the
effectiveness of training and assess whether the unit is ready for more complex
training. The gunnery gates are listed
in the Table 2-1.
|
Table 2-1. Helicopter Gunnery
Training Gates |
|||||
|
GATE # |
INDIVIDUAL |
CREW |
UNIT |
TABLES |
REMARKS |
|
1 |
X |
|
|
I,II |
APPROVED POI FOR AQC OR
INITIAL QUALIFICATION |
|
2 |
X |
|
|
III,IV |
COMMANDER'S EVAL, UNIT |
|
3 |
|
X |
|
V |
HGST/G-COFT/C-COFT, ANNUAL
REQUIREMENT |
|
4 |
|
X* (see
note 1) |
|
VI |
AIRCRAFT MUST BE CERTIFIED
ON TABLE PRIOR TO USE ON INTERMEDIATE TABLES |
|
5 |
|
X |
|
VIII |
CREW MUST QUALIFY TO
PROGRESS TO ADVANCED TABLES |
|
6 |
|
|
X |
X |
PLATOONS MUST PASS TABLE X PRIOR TO TABLE XII |
(Note 1: Table VI is not a
mandatory gate for each crew. It is a
mandatory gate for any and all aircraft requiring calibration/verification. It is recommended that all crews fire table
VI in the same aircraft in which they will fire tables VII, VIII, X and XII.)
(Note 2:
See appendix A for specific requirements for door gunners.)
2-7. INDIVIDUAL
GATES INDIVIDUAL GATES
a. Gate 1: Tables I and II. Tables I and II are conducted during the
aircraft qualification course. They are
individual gunnery tables and represent individual gunnery qualification for
the aviator.
b. Gate 2:
Tables III and IV. Table
III and IV are conducted with RL progression by the unit commander. These tables evaluate a crew member's
proficiency in the duties associated with each crew position and give the
commander the means and flexibility to make effective crew assignments.
c. Aircraft Survivability Equipment Trainer. Before proceeding to Table V, the
aviator will be integrated into the ASET II program if assigned to the pilot's
crew station. The intent is for the
crew to complete and pass ASET II testing before proceeding to the advanced
table gunnery.
d. TADS Selected Task Trainer. Complete
TSTT testing if assigned to the front seat crew station (AH-64A units). The exercise is based on a 100-point system,
with 70 points the minimum for passing.
Exercises for testing are found in the TSTT "ATAC Situations"
menu. Conduct the test as follows:
(1) Advanced switchology. Use the
advanced switchology (No LDNS) quiz (20 percent).
(2) Hover situations. Select hover situations from
the menu. Four similar variations are
available in the software. Any of the
variations are acceptable for testing (20 percent).
(3) Fly-to situations. Select the
built-in fly-to exercise. Four similar
variations are available in the software.
Any of the variations are acceptable for testing (20 percent).
(4) Multiple targets, rapid fire. This
test has two exercises--the close formation exercise and the spread formation
exercise. The two exercises are worth
10 points each. These exercises are
located under the multiple target menus (20 percent).
(5) Multiple targets, ripple fire. Use
the built-in ripple fire target engagement exercise found in the ATAC
Situations "More Situations" menu.
Three similar variations are available in the software. Any of the variations are acceptable for
testing (20 percent).
(6) G-COFT / C-COFT. The simulation based G-COFT/C-COFT is the standard, objectively scored
training event for AH-64 and AH-1 attack helicopter crews respectively. The master gunner will implement, and if
necessary design the G-COFT/C-COFT. The
G-COFT/C-COFT will evaluate the crew's ability to engage targets and work as a
team. This training is critical to assess
the attack helicopter crew's skills before progressing to live-fire
tables.
2-8. CREW
SIMULATOR/GROUND TRAINING GATES SIMULATOR/GROUND TRAINING GATES
a. Gate 3: Table V. Table V is used to allow the commander to assess his unit's
gunnery readiness before starting the live-fire gunnery tables. To complete Table V, crews will, at a
minimum--
(1) Score 70 percent on the
Helicopter Gunnery Skills Test. The
skills test is a written examination with at least 50 gunnery-specific
questions. Crews must complete the test
no earlier than 180 days prior to the range.
(2) Complete crew conduct of fire training in
their compatible simulator.
b. G-COFT / C-COFT.
The simulation based C-COFT/G-COFT is the standard, objectively scored
training event for AH-1 and AH-64 attack helicopter crews respectively. The master gunner will implement , and if
necessary design, the
G-COFT/C-COFT. The G-COFT/C-COFT will
evaluate the crew's ability to engage targets and work as a team. This training is critical to assess the
attack helicopter crew's skills before progressing to live-fire tables. The G-COFT/C-COFT setup will include:
(1) A variety of engagements for all weapons
systems.
(2) Tactical scenarios for both day and night
exercises.
(3) Multiple, progressively more difficult
training levels.
NOTE: The G-COFT / C-COFT is part of Table V. It will not replace live-fire gunnery
training.
c. Not all units have access to a compatible
simulator. For those units, the master
gunner may, with the concurrence of the battalion/squadron commander, develop a C-COFT type exercise
for use in the aircraft. The intent is
to evaluate the crew's skills in a progressive manner.
d. When a crew satisfactorily meets all
requirements for the individual and crew simulator/ground training gates, they
will progress to live-fire tables.
e. The commander may make Table V more
rigorous. He should determine the level
of detail required to assess aircrew readiness.
2-9. CREW
LIVE-FIRE GATES
Table VI is the aircraft
live-fire calibration and verification table.
Table VI is a gate for any and all aircraft
requiring calibration/harmonization/verification prior to use on any subsequent
live-fire table(s). TableVII is the crew live-fire training
table. Commanders must decide whether a
crew can progress to the next table based on their demonstrated
performance. Commanders retain the
ability to deny crews further live-fire training if they fail to meet training
standards.
a. Live-Fire
Rules. Some rules applying to live-fire ranges are
discussed below.
(1) If a crew fails to qualify
on Table VIII because of failed tasks, the commander may allow the crew to
reshoot the tasks that were failed if ammunition is available.
(2) If a crew has to reshoot tasks on Table
VIII to qualify, their table is called a "Q2," or "qualification
on second attempt." If a crew's table is scored a Q2, then the maximum
rating they can achieve is “qualified”. If
a crew does not qualify after the second pass, the commander must decide
whether or not to commit resources to allow the crew to try for a
"Q3."
(3) Although the tables are progressive, Table
VIII day may be fired after Table VII day without firing Table VII night. In addition, Table VIII night may be fired
directly after Table VII night.
(4) If the crew is assigned to an aircraft
that has a night qualification requirement, they must successfully pass both
the day and night portions of Table VIII for qualification. For validation, the crew must successfully
pass both the day and night portions of Table VII.
b. Target
Range and Engagement Time. The live-fire tables
represent more than a chance to expend ammunition. They represent a training standard. The range to targets and engagement time have been revised for
this manual.
(1) The engagement ranges in the tables were
developed as a function of the effective range of the weapon and the
limitations of training ammunition.
Sensing the impacts of training ammunition can be difficult.
(2) The engagement time standards were
developed to ensure that crews could place fires on targets quickly and
accurately. The time standards are
based on target acquisition time, munition time of flight, and time to adjust
rounds on target.
c. Gate 4: Table VI. Table VI is the
first live-fire table. This
table allows the crew to determine the helicopter weapon systems are working
properly. The intent of Table VI is to
certify the helicopter weapon systems.
It will be fired under the supervision of the unit armament or
maintenance officer. If the aircraft
weapons do not function to standard, the aircraft will not be used for
qualification. Table VI will be accomplished to standard for all
aircraft before they, the aircraft, may be used to fire Table VII and/or Table
VIII. As stated in Table 2-1, Note 1,
this table is not a mandatory gate for each crew. However, it is recommended for each crew to fire Table VI in the
same aircraft in which they will fire Table VII and/or Table VIII, resourses
permitting of course. This table
allows the crew to fire live munitions without the fear of failing because of
time constraints. Table VI may be the
first live-fire training for unit crews in a year. Table VI allows crews to become reacquainted with firing live
munitions before progressing to Table VII.
d. Table
VII. Live-fire of Table VII is
required before progressing to Table VIII.
However, crews can validate on Table VII and skip Table VIII. Validation is the process of ensuring the
gunnery crew can still meet the Table VIII standard, thus
"validating" the results of the last range.
(1) With the concurrence of the commander, crewmembers may
validate on table VII if --
(a) Each individual crewmember was qualified
Table VIII during the preceding 12 months.
(b) Each individual crewmember occupies the same crew station
as the previous gunnery in which he qualified.
(Dual-seat designated aviators may validate in either crew station).
(c) Crew is Q1 on validation table.
(2) The
minimum standard for validation is qualification on 70 % of engagements. A qualified engagement is an engagement in which target effect is
achieved with a minimum score of 70 points.
If the standard is met, the crew can, at the discretion of the commander,
progress to advanced tables without firing Table VIII. In effect, their Table VII performance
becomes their Table VIII qualification.
(3) Crews who fail to meet the standard on
Table VII will be evaluated by the commander before progression to Table
VIII. If required, crews will be given
additional training in deficient areas before progression.
(4) STRAC provides ammunition for Table VII as
a live-fire table. Use of the simulator
does not satisfy the requirement for progression to Table VIII.
e. Gate
5: Table VIII. This table is an annual requirement. Annual is once every 12 months, based on the
last date of crew qualification. Table VIII is only valid if it is conducted
live-fire.
(1) For crews that do not validate on Table
VII, live firing this table is a requirement.
This table determines crew qualification. Scoring standards are the same as Table VII. A
crew cannot progress to advanced table gunnery without qualifying Table VIII.
(2) Successful qualification will be annotated
on DA Form 759 (Individual Flight Record and Flight Certificate - Army) and
appropriate entries made in the crew member's individual aircrew training
folder according to TC 1-210.
(3) Due to limited range time, weather, and
other factors, units cannot always complete the required tables during a single
gunnery range training period. Because
of these factors, a crew's Table VII (validation) or Table VIII might be
interrupted. However, a crew must
complete all tasks of Table VII (validation) or Table VIII within 180 days of
starting the table. Failure to complete
all tasks within 180 days will require the crew to start the table over and
complete all Table VIII tasks at the next available opportunity.
f. Advanced
Tables.
(1) The advanced level of
gunnery training consists of four tables--Tables IX, X, XI, and XII. The company/troop/battalion/squadron
commander uses these tables to train and assess his unit's collective gunnery
skills. These tables are meant to
emphasize the elements of command and control, situational awareness, tactical
placement/movement within the battle area, communicative flow of tactical
information, target acquisition, engagement priorities, and fire distribution
and discipline of fires. Tables X and
XII contain training ammunition requirements to conduct live-fire by platoons
and company/troops, respectively, and will be fired if sufficient ammunition is
available after the conduct of intermediate tables. These are not qualification tables but collective training
tables. The table scenarios should be
based on the units' METL and the tasks, conditions, and standards found in the
unit's MTP.
(2) Table IX is a dry-fire
training table for a team/section and/or platoon. This table is oriented on the basic fighting elements of a
company/troop. The commander uses this
table to train his unit in the coordination skills needed for multiple aircraft
to engage targets. Unlike Table VIII
that trains a crew to effectively "place steel on target," Table IX
allows the commander to train multiple aircraft operations, placing primary
emphasis on fire distribution and control measures.
(3) Gate 6, Table X is the
live-fire version of Table IX. The
training emphasis is focused on the coordination between multiple aircraft for
joint target engagements. This table provides
the framework for conducting team/section or platoon gunnery training. Thorough and accurate coordination between
elements, as well as accurate delivery of fires, will determine the unit's
success on this table.
(4) Tables XI and XII are company/troop
training tables. These tables provide
examples of training tasks the company/troop commander may use to evaluate his
unit's proficiency in collective training tasks. The commander's ultimate gunnery training goal is to train his
unit to fight in the combined arms environment. Table XI is a dry-fire training table, designed to exercise the
company/troop-level command and control.
The primary training emphasis is placed on the unit's fire distribution,
target engagement priorities, and control measures. Table XII is the live-fire culmination of the company/troop's
gunnery training program. This table
emphasizes the same areas as Table XI, but under live-fire, tactical
conditions. Evaluation of unit command
and control is the primary objective of this table. However, Table XII is also an opportunity for the commander to
evaluate the unit maintenance and rearm/refuel capability during
multi-helicopter operations.
(5) Combined arms live-fire
exercises are not advanced tables. FM
25-101 defines CALFEXs as "high-cost, resource-intensive exercises in
which player units move or maneuver and employ organic and supporting weapons
systems using full-service ammunition with attendant integration of all combat,
CS, and CSS functions." In
addition, live-fire exercises conducted at Combined Training Centers are not
advanced tables, but live-fire exercises.
2-10. ENGAGEMENT SCORING
SYSTEM
This paragraph provides
aviation units with a standardized, objective system to evaluate gunnery
proficiency.
a. Missile
Scoring.
(1) Hellfire missile. Score engagements
using the Apache's onboard video recorder subsystem or the Kiowa Warrior's
airborne video tape recorder. Missile
engagements may also be scored with DA-approved objective scoring systems, if
available.
(2) TOW missile. STRAC resources live-fire for
TOW missile qualification. Scoring will
be as described in FM 1-140.
(3) Air-to-air Stinger. No live
missiles are resourced. Captive flight
trainer engagements will be scored.
b. Cannon,
Machinegun, and Rocket Scoring. The standard for scoring
cannon, machine gun and rocket engagements is the Aerial Weapons Scoring System
or USAAVNC approved objective scoring methodology.
c. Target
Handovers. All target handovers will be transmitted
from the range tower or a similar fixed-base for Tables VII and VIII. Units should develop scripts for the
handover readers to provide standardized handovers for all crews.
d. Target
Hits. When firing on a multipurpose range complex,
target hits will be recorded on the
RETS range computers along with the AWSS.
2-11. SCORING CRITERIA
Using the appropriate
gunnery tables, aviation units will make an objective evaluation of their
crews. The following are commonly used
terms relating to the scoring process.
a. Target
Effect.
Target effect means the target is hit or the required number of rounds impact
in the target effect area. For missile
(Hellfire, TOW, and Stinger) and cannon engagements, the target must be hit to
achieve target effect. For machine gun
(.50 cal, M60D, M240) engagements, the target must be hit or 10% of rounds land
in the target effect area (TEA).
b. Engagement
Time. Engagement time is the total time required
for the engagement. The two basic
target types are controlled presentation targets and fixed, uncontrolled
targets. Start and stop times are
defined as follows:
(1) Start.
• Controlled
Presentation (Pop-ups). Engagement time
starts when the target is in the full upright position, is visible from the firing position, and the target
handover is complete.
• Uncontrolled Presentation (Fixed). Engagement time starts when the firing crew accepts the target
handover.
(2) Stop. For all ranges the stop time
is when target effect is achieved or the crew calls "mission
complete." "Mission
complete" is the point in time when the last rounds fired impact in the
TEA or target effect is achieved (for example, the target falls). If the personnel operating the range observe
target effect, they will announce "target cease fire" to let the crew
know to stop firing.
2-12. ENGAGEMENT SCORING
a. Each engagement is graded on a qualified/unqualified
standard. A qualified engagement is
where the target effect standard is achieved and a minimum of 70 points
attained as expressed in the time tables (no target effect = no points!). If an
engagement time equates to less than 70 points, those points are awarded but it
is a non qualified engagement.
b. Crew duties and time of flight figures are
integrated into the engagement time tables.
The criteria for each table are in the table annex. For example, the rockets tables for the
AH-64 and AH-1 are built for pairs of rockets, not for rockets fired
singly.
c. The minimum table qualification requires
the crew to qualify on 70 % of engagements in the table. In addition, a crew
must achieve at least one qualified engagement per evaluated weapon system to
receive a "go" on the table.
For example, an AH-64 crew must qualify on 7 of 10 engagements, with a
minimum of one qualified engagement for each evaluated weapon system (cannon,
rockets, and Hellfire missile).
d. Upon successful completion of qualification tables, crews will
be rated by the following standards (IATF entry of rating is not required):
(1) DISTINGUISHED-- qualified on 90% of engagements.
(2) SUPERIOR-- qualified on 80% of engagements.
(3) QUALIFIED-- qualified on 70% of engagements.
2-13. SCORING MOVING
ENGAGEMENTS
a. Moving engagements are defined as engagements in which the
helicopter is deliberately moving between designated start-fire and stop-fire
points while firing at targets.
b. Running fire engagements are defined as engagements in which
the helicopter is deliberately moving forward
between designated start-fire and stop-fire points while firing at targets.
c. Experience has shown that it is more difficult to place
accurate fires on a target with the aircraft at a hover than while moving or
running, particularly with rockets. The
challenge for training is to give the crew adequate maneuver space to fire and
observe the impacts.
d. The master gunner must accurately and objectively score the
moving engagement. The objective is to
design the target array to give the crew the maximum time to observe munitions
impacts on the target. Figure 2-1 shows
a range layout.
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e. When designing the moving engagement--
(1) Master gunners have the option to start
engagement time at the start-fire line and stop engagement time at the
stop-fire line.
(2) The range to target decreases as the
helicopter flies toward the target.
When an aircraft is traveling at 30 knots, it will cover approximately
1 kilometer in 1 minute.
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Figure
2-1. Range layout for a moving
engagement |
(3) Select a start-fire line and stop-fire
line that will keep the aircraft firing within the range fan and in an
engagement time window. Refer to figure
2-1. If the start-fire line is 4,000
meters from the target, and the stop-fire line is 3,000 meters from the target,
the engagement can be scored using the 3,001-4,000 meter engagement time
scoring table.
(4) The amount of maneuver room available will
dictate the speed of the aircraft during the engagement.
(5) If the aircraft cannot complete all shots
between the start-fire and stop-fire line, time each pass separately. Time will start at the start-fire line and
stop at the stop-fire line. Add the
engagement times for each pass together to get the total engagement time.
2-14. SCORING
HELLFIRE ENGAGEMENTS WITH THE VRS AND AVTR
The Apache's VRS and the
Kiowa Warrior's AVTR are the current standard for scoring Hellfire missile
engagements. Whether using live or
training missiles, the tape recorded by the VRS or AVTR provides feedback on
switchology, crew coordination, and proper employment techniques. Videotape is a useful resource for crew
training, but is not an approved
method for scoring cannon and rocket engagements. The master gunner is encouraged to maintain a library of
videotapes containing both good and bad Hellfire engagement techniques. This library is an excellent way to preserve
continuity in the gunnery program and is useful for reinforcing gunnery instruction
and combat readiness.
a. Target hit is the standard for Hellfire missile
engagements. The score for the
engagement is derived from the engagement time scoring tables. Review of the crew's tape of the engagement
is the method for determining target effect and confirming engagement
time. For autonomous Hellfire
engagements, engagement time starts as in paragraph 2-11 and ends with the
simulated missile impacting the target.
As a technique, crews may announce "splash" to the tower over
the radio to stop engagement time.
b. When a crew finishes its gunnery table, the master gunner or
his representative will view the tape and determine target effect. At a minimum, the tape must reflect that
the--
(1) Target is within range of the Hellfire
missile (adjusted for selected delivery mode).
(2) Aircraft is within constraints to launch a
missile.
(3) Line of sight and laser energy is on
target for the required length of time for the engagement.
(4) Proper grid is entered for remote
engagements.
(5) Missile and LRF/D are on same code for
autonomous designation. The AH-64
alphanumeric display may be displayed on the high action display and
videotaped to confirm this data.
c. The master gunner can also determine proficiency of the Apache
crew from reviewing the VRS tape.
Target tracking technique, crew coordination, and proper designation
technique can be evaluated. This
scoring technique will also be used with the OH-58D.
2-15 REMOTE HELLFIRE
ENGAGEMENT SCORING
Remote Hellfire engagements
are scored in the same manner as an autonomous Hellfire engagement.
a. The standards for engagement time start and stop are as
follows:
(1) START ENGAGEMENT. Target handover complete. (Transmission
acknowledged by the shooting crew).
(2) STOP ENGAGEMENT. Crew announces "Shot, over."
b. The Hellfire remote engagement has the following evaluation
standards:
(1) The evaluated crew will fire the training
missile.
(2) The target handover will be sent from the
range tower or similar fixed-base.
(3) The target handover will use the FM 1-140 standard format including an
8-digit grid coordinate of the target.
(4) The master gunner will determine proper
crew procedures from review of the VRS tape.
Section
IV. Post-training Assessment
2-16. AFTER-ACTION REVIEW
After the live-fire gunnery
exercise is complete, a comprehensive after-action review will be
completed. The after-action review
should focus on all facets of the gunnery program leading up to, and including,
the live-fire exercise. The AAR process
will produce a written document outlining the issues encountered in the conduct
of the unit gunnery program. There are
several reasons for this process including the following:
a. Allows the commander to assess unit strengths and weaknesses
in helicopter gunnery training and evaluation, as well as the unit
standardization program.
b. Allows the unit to design the next gunnery training program
based on demonstrated unit proficiency.
c. Provides continuity during periods of personnel turnover. Allows the entire unit to capture the good
and the bad of the program.
d. Provides objective data on gunnery to solicit changes or
modifications to this manual.
2-17. REQUIRED DOCUMENTS
Besides the written AAR, the
following documents and training records will be kept for reference by each
unit:
a. Range MOI and duty logs.
b. Individual crew score sheets for each crew.
c. AWSS and RETS printouts of all
engagements.
d. A memorandum containing the names of the
crews that fired on the range, their scores, and whether they were Q2, Q3, or
unqualified. The memorandum will
include the tail number of the aircraft they used for firing.
e. A DA 7122-R line entry in the IATF showing
the gunnery qualification date and the crew station from which the crewmember
qualified. The commander selected
engagement tasks will be listed by number in the remarks section.
f. A memorandum containing an in-depth
assessment of the unit helicopter gunnery training program. It also will provide data for the unit to
negotiate for increased resources. It
should contain the following information:
(1) The names, ranks, and position of the key
unit personnel serving as range staff.
For example, name and rank of the officer in charge.
(2) Specific problems, if any, with the
scoring system. Cite examples.
(3) Lot numbers of the ammunition fired and
any problems encountered with the ammunition.
(4) A roll-up of engagements by table with--
• Range
to target for each task.
• Total
number of rounds fired.
• Total
number of bullet hits and total number of rockets scored in the TEA by task.
2-18. RANGE SCORE SHEET
a. Figure 2-2 is a suggested format for a blank score sheet. The score sheet allows the master gunner to
use a standardized score sheet for scoring the tables. Figure 2-3 shows an example of a completed
score sheet used during range training.
b. This score sheet is not mandatory. However, if units develop their own score sheet, it will contain
the same information as the example score sheet.
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RANGE SCORE SHEET |
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PILOT |
CPG/CPO |
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AIRCRAFT NUMBER |
UNIT |
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TABLE: DAY NIGHT |
DATE |
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TEMPERATURE: VISIBILITY: CEILING: CONDITIONS: |
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START TIME |
END TIME |
Q1 |
Q2 |
Q3 |
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Engagement And Task |
Weapon |
Flight Mode |
Range To Target |
Weapons Effect Standard |
Crew Weapons Effect |
Engagement Time Standard |
Crew Engagement Time |
Crew Score |
Qualify? Y/N |
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TABLE TOTALS: QUALIFIED ENGAGEMENTS: TOTAL SCORE: |
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QUALIFIED
TABLE YES NO |
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SCORER |
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REMARKS |
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Figure 2-2. Suggested format
blank score sheet
Figure 2-3.
Example of a completed score sheet